Pool Checkers Variant

The Pool Checkers variant is played mainly in the Southeastern states of the United States. Its rules are similar to the Brazilian and Russian Checkers variants except that maximum quantity capture is not mandatory. In other words, if there is more than one way to capture opposing pieces, the player may choose which sequence to take, and is not obliged to take that sequence that results in the most number of captures.

Another feature of Pool Checkers is that kings are "flying kings," which means that kings can move not just one square, but across multiple squares along the two diagonals that cross their position provided that there are no other pieces on their paths.

Rules of the Game: Pool Checkers is played on an 8 x 8 checker board with the double corner on the right side of each player. Each player has 12 pieces placed on the dark colored squares of the first three rows. The player with the dark-colored pieces makes the first move. And each player alternately make their moves thereafter.

Moves of the Men: The regular checkers pieces called men can move forward diagonally one square at a time to an empty adjacent square to the left or right. When the pieces reach the last line, called "king row," and stop on it they are crowned to become kings.

Moves of the Kings: Crowned pieces called kings are "flying kings," which basically means that they can move across multiple squares along the two diagonals that cross their position provided that these squares are open.

Captures: In Pool Checkers, captures are compulsory and a player can only stop on a square where there is nothing more to capture. The maximum quantity capture is not obligatory. So, if faced with two or more choices to capture, the player may take the sequence that may not necessarily result in the most number of pieces captured.

Captures by Men: Regular pieces called men can capture forward or backward one opposing piece adjacent to it provided the following square is empty. If they can jump again from the square they landed on to make a capture, then they are obliged to continue the capture.

Captures by Kings: Crowned pieces called kings can capture an opposing piece on the same diagonal that crosses its position if the squares between then are empty and the following square is empty. The king can stop on any square along the diagonal, but if a new capture is possible from one of these squares, then the player must continue the capture.

The Winning Player: The player who captures all of his opponent's pieces or successfully blocks all his pieces so that the opponent can no longer make any move, wins the game.

Conditions for a Draw: Players may agree to a draw. A draw is also declared if the same position is encountered three times, or if there are 3 kings playing against 1 king and the player with 3 kings is unable to win within 13 moves.