Spanish Checkers Variant

Also called Spanish Pool Checkers, the Spanish Checkers variant has the same exact rules as the Brazilian Checkers variant. If there are many capture sequences the mandatory maximum quantity capture rule is first given priority then the maximum quality rule follows. However, its 8 x 8 game board is a mirror image, or the exact opposite of the Brazilian variant game board. It is mainly played in Spain, Portugal, Caribbean Islands, in some Latin American countries, Morocco, Algeria and Tunisia.

Rules of the Game: This variant is played on an 8 x 8 game board of 64 squares with the double corner on the left and a dark square on the right side of each player. Each player has 12 pieces which are placed on the dark-colored squares on the nearest three rows. The player with the light-colored pieces makes the first move then the players alternately make one move at a time.

Moves of the Men: The pieces or men can only move forward on a vacant square diagonally left or right. When they reach the far side of the board by means of a capture or a move, they are crowned by the opponent to make them kings by placing another piece of the same color on top of it.

Move of the Kings: Crowned pieces, or kings can move forward or backward on all the squares along the two diagonals that cross their position, provided these squares are unoccupied.

Captures: In the Spanish Checkers variant, capturing is mandatory so a piece can only stop on a square when there is nothing more to capture. Given a choice of several capture sequences, the sequence that will capture the most number of pieces should be made. But is two capture sequences will yield the same number of capture pieces, then follow the sequence that will capture the most number of kings.

Captures by the Men: Ordinary pieces, or men can only capture by moving forward diagonally by jumping over an opposing piece adjacent to it provided the following square is unoccupied. If upon landing on the arrival square, there still exists the opportunity to capture, then the player must continue capturing opposing pieces.

Captures by Kings: The king can capture in a forward or backward direction. Kings can capture a piece from any distance along a diagonal line by jumping over the piece with at least one empty square immediately beyond it. When the king lands on any of the empty squares beyond the captured piece, it can continue capturing other pieces along the diagonal that crosses its path.

The Winning Player: The checkers player who captures all the pieces of his opponent or blocks successfully all opposing pieces such that his opponent is unable to make a move, wins the game.

Conditions for a Draw: Players may agree between themselves to a draw. A drawn game may also occur if a position is encountered three times or if there are three kings playing against one and the player who has the three kings is unable to win within 16 moves.

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